From PsyHelp
A pet that mines explores the outdoors looking for mineral resources.
Contents |
Skills and Stats Used
- Skill: Mining
- Secondary stat: Strength
- Tertiary stat: Stamina
- Quaternary stat: Perception
Stat Usage
- Energy: Has a high chance of using 2 points per activity
- Food: Has a high chance of using 2 points per activity
- Weapon Breakage: Has a high chance of using 2 points per activity
Types of Items Recieved
- Metals, gems, and other minerals
- Clay and rocks
- Baking soda
History
- StarHopper suggests Mining as an activity in this post.
- On 3 June 2006, That Guy Ben introduces Mining during this broadcast (Note however the broadcast and the recording is cut-off halfway).
- On 2 June 2007, mining was overhauled. Prior to that, Mining was unlike any of the other Hourly Actions. Instead of being stat or skill dependent, pets could only mine if they were equipped with one of the following:
- As That Guy Ben said:
- "mining is similar to gathering, except that the pet only brings back earth-type materials. it is also very hard on the tool being used (which spends its days getting hit against really hard things)."
- Pets who do not have those items equipped can still mine, but at lower rates, as a Gathering action.