From PsyHelp
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PsyPets Time
Time passes in PsyPets at the same rate as it does in real life: hour for hour, minute for minute.
Every Day
- You receive your allowance (you must have at least one living pet)
Every Hour
- Your pets' needs are considered. Food, safety, love, and esteem are all decreased. Items in the house which maintain these needs - pillows, vases, and many others - are also considered.
- Your pets may engage in hourly activities, such as hunting, or inventing. Successful such attempts award a pet with more stat experience than unsuccessful ones.
Every Half-Hour
- You may interact with your pets. You can always "pet" them, or try putting them to bed or waking them up, but other items, such as the Go Board, may offer other options. Half-hourly actions can fulfill safety, love, and esteem needs. They also increase your pet's affection meter. Half-hourly also may train your pets in a skill related to the item (check the item to see if it will teach a pet), giving the pet stat experience.
Real-Time
- Park events take place whenever they are filled. Park events can fulfill safety, love, and esteem needs. They give stat experience according to event type. Additionally, a pet that does well in an event may receive prizes, depending on the event.
Alerts
While logged in, the blue bar near the top of the page reminds you who you're logged in as, as well as how much money you have on you.
On the left of this bar is an area reserved for alerts. New mail and city hall posts are a couple of the things this bar will keep you notified about.
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New mail
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Pending trades
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City hall post
Self-Actualization and "Leveling Up"
When all your pets needs are met (see The Psychology Behind PsyPets for more about pet needs), your pet will have the opportunity to gain "stat experience points." As per many role-playing games, when your pet has acquired enough stat experience points it will increase the level of the related stat or skill, or "level up."
A "level" is a measure of how many times your pet has increased its skills in this way, so a "Level 1" pet has only just begun, where as a "Level 9" pet has increased in levels, and skills, eight times. Your pet's overall level is a combination of all of its stat and skill levels, simply added together.
When your pet has accumulated enough experience points in one of its skills/stats, it will automatically level itself up with no input needed from the player. This increases the hidden stat level that affects how well a pet performs certain tasks, as well as the visible overall pet level.
License to Commerce
The License to Commerce is something you purchase from the City Hall for 500 plus extra moneys due to inflation. It is not an item you keep at home, but rather some paper work that gives you permission to engage in money-making and item-trading.
With the License to Commerce you may:
- Run your own store, where you set the prices and availability of items in your Storage.
- Ship items you own to other residents via the Post Office.
- Host events at The Park.
- Run Broadcasting advertisements.
The License to Commerce does not expire, and is not refundable or transferable.
Preparing Food
While at home you have the option to "prepare" items. Preparing takes some basic items of your choice, and turns them into something else. To prepare, check the items you want to use, and click the "Prepare" button.
A couple example recipes:
- 2 Redsberries yield Red Jelly.
- Tea Leaves on their own can be prepared into Tea, but you can also mix Tea Leaves with Ginger, Sugar, or even both, for different kinds of tea.
There are many recipes in the game. You may experiment to discover new ones, look them up on this wiki, or find a recipe book in-game.
If there are any recipes you would like to see in the game, talk about it in the appropriate forums.
Preparing food is often cheaper than buying it from the store, but there are some even greater advantages:
- When you feed your pet something that you prepared, additional love is granted.
- When you feed your pet something that someone else prepared, additional esteem is granted.
Think of it this way: if you go out of your way to make something for your pet, it's an expression of your love for your pet. If someone else goes out of their way to make something for your pet, your pet feels recognized and esteemed.